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The first thing to understand about a referee is that his / her greatest
trait is invisibility. Ideally, the referee will make virtually no impact on
the progress of the game. Nevertheless, the referee must be prepared to take
control of the situation when necessary.
In order to know best when it is necessary to insert oneself into the game,
a few things are required:
- Knowledge of the Rules or Laws of the Game
- Being in the proper position to see what fouls may be committed
- Having the support of a strong training and mentoring organization,
providing instruction prior to, and feedback after the game
- Being personally dedicated to doing the best job possible
Too often, referees are observed (particularly during youth games in the
younger divisions) walking back-and-forth across the center circle, calling the
entire game from there. This behavior not only doesn't afford the referee the
position necessary to make critical decisions (as mentioned above), but it also
shows lack of respect for the kids who would like to have fun playing a game
that is played under safe conditions. These kids are playing their best and
deserve to have a referee who will both keep them safe and teach the game by
example.
Two excellent presentations of the duties and mechanics of refereeing
(in the three- or four-referee system) are provided by Al Kleinitis (USSF
Manager of Referee Development and Education):
Guide to Procedures for Refereees and Assistant Referees (.pdf) and
Proper Positioning Presentation (.ppt).
Alternative Mechanics
While it is not sanctioned by the USSF, some college, high school and youth
club games may require officiating using the two-referee, one-referee or
one-referee with club linesmen system. The mechanics of these systems
deserve discussion, and the reader is welcomed to comment in our
blog.
Two-Referee System
The best way to describe a good two-referee system would be to start with the
"AR" (Assistant Referee) positioning as described in the Kleinitis references.
From that baseline, assume that the referees have whistles instead of flags
(to be a bit obvious) and that, rather than staying "in touch" they are on the
pitch. The two referees should be on opposite sides of the pitch. The referee
to whom the play is coming is the "lead" referee, and the other is the "trail"
referee. The lead referee is primarily responsible for the whistle and is the
one who will control play on restarts after fouls, place kicks, substitutions,
etc. Nevertheless, the trail referee is fully empowered to call the game as
he / she sees fit and is not considered "junior" in any way. Clearly, mutual
respect and good communication contribute tremendously to the two-referee system.
The two referees should position themselves so that the play is between them
and that they can see one another. The lead referee is responsible for offside
calls. If play is on the same side of the pitch as the lead referee, then the
lead should be near (or across) the touch line, and the trail referee should
"cheat" in toward the middle of the pitch. Clearly, if the play is on the same
side as the trail referee, then the trail referee should be near the touch line
and the lead should drift into the pitch.
In order to provide adequate support, the trail referee may often need to
move forward of the offside line, meaning that, when play is reversed, the
transition into lead referee requires quick reaction and rapid recovery back
to the offside line. In particular, during set plays, the trail referee should
be positioned close to where the referee is shown in the Kleinitis presentations,
with the lead referee positioned as shown for the "lead" AR.
One-Referee Mechanics
When serving as the lone referee, one hopes to be bigger and stronger than
the players and thus capable of calling offsides on both ends of the field and,
otherwise, always being close enough to the play to be able to make good calls
at all times. Clearly, the lone referee has little choice other than to abandon
the effort of maintaining a "diagonal" and must often rely on the players
themselves in determining when the ball has gone into touch (across the sidelines)
or across the goal line. The referee must always be prepared, though, to
determine who gets possession after an out ball. In some of the younger leagues
there is no offside rule, but in others, the referee must simply do as well as
possible in making the offside calls. In general, the positioning should be
somewhere between (referencing the Kleinitis presentations) the position shown
for the referee and the "lead" AR.
Mechanics for One Referee with Club Linesmen
Rule #1: unless the "club linesmen" are both known to be referees,
they may be relied upon only for signalling when the ball goes into touch
or across the goal line. That means, of course, that the referee's mechnics and
responsibilities are essentially the same as they would be without the club
linesmen. As tempting as it may be, it is not fair to rely on one of the
linesmen as a full-fledged referee and the other just a an out-ball caller so,
if one of the two is a referee, treat them both as though neither was.
Alternatively, perhaps the teams would accept a two-referee system with the
experienced referee participating.
As a courtesy, (particularly when the club linesmen are not
referees) the referee should instruct the club linesmen that they are
responsible only for running the field from mid-field to the goal line. Otherwise,
(and often despite these instructions) they might wear themselves out running
the field goal-to-goal. Suggest to them that you are happy to have them flag
when the ball goes into touch on your end of the pitch, but they don't need to
be standing there when it does so.
Rule #2: Though there is little control over the teams changing out
the linesmen they provide, if the same two club linesmen run the entire game,
they must not be allowed to swap sides between play periods (quarter or
half), thus essentially refereeing the same offense / defense across periods.
For the sake of fairness, each club linesman must be responsible for different
offenses and different defenses across the periods.
Rules / Laws of the Game
While all of the leagues and organizations base their rules / laws on FIFA's
Laws of the Game, each may have a number of modifications to address different
age groups, different venues, etc. Below is listed how each of the organizations
deal with the issue.
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NCAA and NAIA — See
2006 Men's and Women's Soccer Rules and Interpretations.
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NFHS — The rule book, published annually in May, is not available
online, but can be ordered online:
2006-07 Soccer Rules Book. It can also be ordered by mail by ordering
Item #: SORB07 on the
Publications Order Form.
Discussions, including interpretations of the rules, can be found
here.
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USSF — There are several laws resources provided by the USSF:
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USYS — For Under 13 and older games, USYS uses the FIFA Laws of the game.
For other age groups, they use (all .pdf):
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AYSO —
Laws of the Game 2007/2008 - AYSO Edition is a version of the FIFA laws marked up with
several changes addressing the various age groups.
The
Rules and Regulations are AYSO's specific rules regarding such things as uniforms
and patches as well as great detail about the handling of different age groups.
Several other valuable resources can be found at
Referee Publications.
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SAY — SAY's
Playing Rules (.pdf) are basically the FIFA Laws of the game, modified to
accommodate the several age groups that SAY serves.
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U.S. Club Soccer — given that there is no reference made to the
particular set of laws used in the U.S. Club Soccer league, we will assume,
until new information is made available, that they use the FIFA laws. This
assumption is consistent with their philosophy of development of highly
competetive teams and players.
Resources from Amazon
Referee's handbook for youth soccer
United States Soccer Federation Recreational Youth Referee Course
Referees Handbook for Youth Soccer
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